Spells / Cause Insanity
Cause Insanity
changedChanged in build 1.60.1.69876. 1 field differs from Classic Era 1.15.9.69722: effects.
The current record
Cause Insanity
Drives an enemy target temporarily insane, speeding its attacks by 50% and its movement by 80%, as well as causing it to attack its own allies for 10 sec.
Charmed.
Attack speed increased by 50%.
Movement speed increased by 80%.
What changed
Both values are read verbatim from the client tables in the build shown. We publish the change, never a verdict on it.